Wednesday, 21 January 2009

Gull Rider - example treatment

This is just an example of the first part of a treatment. You will need to ensure that your full treatment tells the whole story.

A group of children are transported to another world. They are caught up in a struggle for the control of the kingdom and along the way they pick up some very special skills.

In a dusty attic of their new home, two young children are rummaging through the boxes from the move when they come across a magic bracelet. After deciphering the clue written on the bracelet, a door opens in the air, they walk through and transport to the magical kingdom of Haperion.

We see a King sitting on a throne, surrounded by advisers and courtiers. Each of whom are intent on putting their view across about the war. Some are urging a truce with the enemy, others are urging all out war to crush the rebellion. The King sits head in hand as if waiting for some sort of divine inspiration.

This scene is cut with another scene where we jump to a scene in the rebel castle where the King's brother (the true heir to the throne) is planning a full scale assault on his kingdom. The people here are more belligerent and demanding the Prince regain his birthright.

We cut back to the two children who have been left up on a cliff overlooking a torrid sea. The magic door has closed and the children are about to set off when people riding on gulls appear in the sky. They swoop down and surround the children, who are quite obviously afraid. The gull-riders are from the King's army and have been sent to secure the borders against incursions from the rebels.

After pressing the terrified children for information, they decide to take them back to the King. The King, puzzled by their nature and clothing, sees them as the key to the war aginst the rebels. He is convinced that the boys can summon a portal, using the bracelet, to dump the rebels into. Failing that, he wants the boys to bring weapons from their world to wipe out the rebels.

The King decides the boys must prove their mettle. They are dispatched (after a prolonged debate) to the rebel fortress to re-capture the King's sceptre, which is locked in a deep dark dungeon.

We cut to the boys who have been introduced to their gulls for the journey. They are packing and strapping equipment to a saddle on each gull. They are discussing the quest when one gull turns around and starts talking. The two boys jump as they did not realise until now that the gulls were capable of speech. The gull laughs at the boy's and dismisses their chances on the message. They finish packing and one of the boys keeps bickering with the gull...

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